"Kaamelott best french serie" dans les inspirations. J'aurais mis best serie ever tout court. En tout cas, il ne m'en faut pas plus pour me donner envie de vous soutenir, surtout si vous ajoutez à cela les Monthy Python et Naheulbeuk.
La démo envoie pas mal de rêve, un système sympa, une direction artistique au poil avec des animation simple mais efficace.
Je ne parlerais pas de l'équilibrage au fraises(normale pour un accès anticipé)
Je suis plutôt déçu par le choix des Boss, deux demie-humains et un humain peint en vert.. J'attendais plus exotique de la part de maître de donjon. Egalement, leurs améliorations sont pas folichonne(j'utilise le centaure comme référence), générique et complètement inutile, elles n'apportent pas de sentiments de progression.
Globalement du très bon, continuez comme ca et bon courage !
Great demo. I love the whole concept. I love the variety of monsters and traps and that we can choose between attacking enemy's health or morale.. It's a lot of fun. Here is my let's play:
Great concept, after playing through 2 52-week runs I'm really looking forward to the full release.
2 issues i have encountered:
1. The game does not scale correctly with the resolution 2560x1080, even though it's available in the options. The menu options at the bottom get pushed out of the screen.
2. When choosing the rewards at the end of a dungeon, you can't view your current gold, artifacts or monsters. Since the different rewards often synergise with different playstyles, it's pretty crucial to be able to assess your inventory.
Wishlisted the game on Steam, would love to see it on GOG also.
A most facinating advenure, I look forward to getting the full version, love the 2D animations too. You should put this on the indiexpo.net website too.
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Is the full game available for purchase here on itch.io?
A great game. Loved the art style and the voice acting is perfect.
Spanish Review / Review en ESPAÑOL...
"Kaamelott best french serie" dans les inspirations. J'aurais mis best serie ever tout court. En tout cas, il ne m'en faut pas plus pour me donner envie de vous soutenir, surtout si vous ajoutez à cela les Monthy Python et Naheulbeuk.
I' having a hard time extracting the rar file on Linux. Would it be possible to upload it as a zip instead?
Hi, played the game resently, really good game, but doesnt have endless mod, please add endless mod.
Tried the game and really liked it, i hope that other keepers are available and more monsters are available in the future builds.
How do you unlock the other classes?
For early access in march 2020 you will have the dryad :) The 3rd class should arrive for a big update
Maybe we will give the dryad for supporter edition before EA but we are discuss it between us.
La démo envoie pas mal de rêve, un système sympa, une direction artistique au poil avec des animation simple mais efficace.
Je ne parlerais pas de l'équilibrage au fraises(normale pour un accès anticipé)
Je suis plutôt déçu par le choix des Boss, deux demie-humains et un humain peint en vert.. J'attendais plus exotique de la part de maître de donjon.
Egalement, leurs améliorations sont pas folichonne(j'utilise le centaure comme référence), générique et complètement inutile, elles n'apportent pas de sentiments de progression.
Globalement du très bon, continuez comme ca et bon courage !
Le jeu sera disponible à la vente sur itch.io ?
LOVE LOVE LOVE LOVE!
Very nice game, i had a ton of fun playing it but i have a question:
elle est ou la poulette ?
Pour savoir où est la poulette, il faut mettre son doigt dans le cul du coq
Great demo. I love the whole concept. I love the variety of monsters and traps and that we can choose between attacking enemy's health or morale.. It's a lot of fun. Here is my let's play:
Thanks for the video!
Great concept, after playing through 2 52-week runs I'm really looking forward to the full release.
2 issues i have encountered:
1. The game does not scale correctly with the resolution 2560x1080, even though it's available in the options. The menu options at the bottom get pushed out of the screen.
2. When choosing the rewards at the end of a dungeon, you can't view your current gold, artifacts or monsters. Since the different rewards often synergise with different playstyles, it's pretty crucial to be able to assess your inventory.
Wishlisted the game on Steam, would love to see it on GOG also.
Thanks man!
i played your game at gamescom and it was so nice that im downloading it rn
Thank you!
Same it was so fun I sank about 3 hours at gamescom in that game
Very nice game. Wanna follow your next improvements.
<3
A most facinating advenure, I look forward to getting the full version, love the 2D animations too. You should put this on the indiexpo.net website too.
YouTuber: Fellowplayer
It looks very interesting.
Thanks <3
Personally, I love the way it looks. Any chance we'll get to play the demo soon? =)
Hello,
We will push a closed alpha on our discord.... TOMORROW <3
Link to join us: https://discord.gg/YtGJqEx
If there isn't any trouble, we should launch pre-order with beta access in the begin of September (on itch.io and maybe pre order on Steam).
Added to the watch list, good luck.
Thanks!
Lookin 'forward to giving it a try
Yeah! We will publish a demo around march-may!
Feel free to follow us or join our newsletter here: https://my.sendinblue.com/users/subscribe/js_id/2wcp9/id/2
Hello,
We don't have demo yet, you can follow us. We will propose a demo around march - may.
If you want to follow the development we write devlog every month and we have a discord to talk with us => https://discord.gg/YtGJqEx
I'm super interested in your game, but there isn't a download button unfortunately!