A downloadable Legend of Keepers

In this original mix of a Dungeon Defender and a Roguelite designed by Goblinz Studio(author of Dungeon Rushers), you will manage your career as a Dungeon Master!


  • Join the Dungeons Company and try to climb the ladder
  • Try to stop heroes and protect the treasures of the company
  • Hire monsters, manage your employees and your stock of traps
  • Deal with employees strikes and other fun events


Each run will be different but players will keep some bonuses for their master between runs. Our game is a mix between a Roguelite and a Dungeon Defender. How did we achieve that? We've run many tests to find the perfect mix between a management and a dungeon phase!

Dungeon Phase

First, you will have to plan your defense against a group of adventurers. Check their stats and resistances, then place the best traps and monsters to defeat them! When you think your dungeon is ready, let the crawl begin!

You will then be able to watch those heroes die! It's a reversed dungeon crawler, heroes will move through your dungeon and will trigger the traps you've placed. When a group of adventurers meets a group of monsters you've positioned in your dungeon, a turn-based fight will happen!

Masters Classes

Put yourself in the shoes of a Dungeon Master! You will be able to choose between our 3 original classes!


Games/Series that inspired us:

HeroQuest (Board Game), Naheulbeuk (French audio serie), Kaamelott (best french serie), Monthy python (english serie)Videos games: Darkest Dungeon, Slay the Spire, Dungeon Keeper, Final Fantasy, Divinity, For the King, South Park games, Pit People, Chroma Squad, Into the breach and so much more

StatusIn development
Rated 4.5 out of 5 stars
(14 total ratings)
AuthorGoblinz Studio
GenreRole Playing, Adventure, Strategy
Tags2D, Fantasy, Pixel Art, Retro, Roguelike, Singleplayer, Unity


windows-0.6.0.zip 188 MB
mac-0.6.0.zip 190 MB
linux-0.6.0.rar 158 MB

Development log


Log in with itch.io to leave a comment.

Is the full game available for purchase here on itch.io?

A great game. Loved the art style and the voice acting is perfect. 

Spanish Review / Review en ESPAÑOL...

Deleted post
(1 edit)

"Kaamelott best french serie" dans les inspirations. J'aurais mis best serie ever tout court. En tout cas, il ne m'en faut pas plus pour me donner envie de vous soutenir, surtout si vous ajoutez à cela les Monthy Python et Naheulbeuk.

I' having a hard time extracting the rar file on Linux.  Would it be possible to upload it as a zip instead?

Hi, played the game resently, really good game, but doesnt have endless mod, please add endless mod.

Tried the game and really liked it, i hope that other keepers are available and more monsters are available in the future builds.

How do you unlock the other classes?


For early access in march 2020 you will have the dryad :) The 3rd class should arrive for a big update

Maybe we will give the dryad for supporter edition before EA but we are discuss it between us.

La démo envoie pas mal de rêve, un système sympa, une direction artistique au poil avec des animation simple mais efficace.

Je ne parlerais pas de l'équilibrage au fraises(normale pour un accès anticipé) 

Je suis plutôt déçu par le choix des Boss, deux demie-humains et un humain peint en vert.. J'attendais plus exotique de la part de maître de donjon.
Egalement, leurs améliorations sont pas folichonne(j'utilise le centaure comme référence), générique et complètement inutile, elles n'apportent pas de sentiments de progression.

Globalement du très bon, continuez comme ca et bon courage !

Le jeu sera disponible à la vente sur itch.io ?


Very nice game, i had a ton of fun playing it but i have a question:

elle est ou la poulette ? 

Pour savoir où est la poulette,  il faut mettre son doigt dans le cul du coq

(2 edits)

Great demo. I love the whole concept. I love the variety of monsters and traps and that we can choose between attacking enemy's health or morale.. It's a lot of fun.  Here is my let's play:

Thanks for the video!

Great concept, after playing through 2 52-week runs I'm really looking forward to the full release.

2 issues i have encountered:

1. The game does not scale correctly with the resolution 2560x1080, even though it's available in the options. The menu options at the bottom get pushed out of the screen.

2. When choosing the rewards at the end of a dungeon, you can't view your current gold, artifacts or monsters. Since the different rewards often synergise with different playstyles, it's pretty crucial to be able to assess your inventory.

Wishlisted the game on Steam, would love to see it on GOG also.

Thanks man!


i played your game at gamescom and it was so nice that im downloading it rn

Thank you!

Same it was so fun I sank about 3 hours at gamescom in that game 


Very nice game. Wanna follow your next improvements.



A most facinating advenure, I look forward to getting the full version, love the 2D animations too.  You should put this on the indiexpo.net website too.

YouTuber:  Fellowplayer

It looks very interesting.


Thanks <3

Personally, I love the way it looks. Any chance we'll get to play the demo soon? =)


We will push a closed alpha on our discord.... TOMORROW <3

Link to join us: https://discord.gg/YtGJqEx

If there isn't any trouble, we should launch pre-order with beta access in the begin of September (on itch.io and maybe pre order on Steam).

Added to the watch list, good luck.



(1 edit)

Lookin 'forward to giving it a try

Yeah! We will publish a demo around march-may!

Feel free to follow us or join our newsletter here: https://my.sendinblue.com/users/subscribe/js_id/2wcp9/id/2


We don't have demo yet, you can follow us. We will propose a demo around march - may.

If you want to follow the development we write devlog every month and we have a discord to talk with us => https://discord.gg/YtGJqEx

I'm super interested in your game, but there isn't a download button unfortunately!