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Devlog
0.14 - Agriculture and Sound Design
March 28, 2019
by
Stormland
1
#update
The March Update is here, it’s called “Agriculture & Sound design”. In this update, you’ll get to understand better how plants are evolving in the game. You now have small panels ingame and a...
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0.13 New Interface
January 24, 2019
by
Tavrox
2
0.13 - NEW INTERFACE Update! It was a long work, but it was needed! UI is now smaller, easier to use, with some additions like a report panel at the end of each turn, giving you more information about...
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0.12 - Early Islands
November 14, 2018
by
Stormland
0.12 – Early Islands This update focuses on new players first experience, a side of the game that becomes more and more important as we reach new people. To all our long-time players: Thank you for...
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0.11 – The seasons update
October 11, 2018
by
Stormland
2
#Patchnote, #major update, #seasons
Seasons This is it! It’s been a huge amount of work on our side as we had to draw an integrate lots of new graphics, so we have autumn leaves and snow everywhere in winter. More, the growth of each...
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PROCEDURAL Update - New game = new island!
September 13, 2018
by
Stormland
1
#patchnote, #update
Hello (Insert random name.... oops ) and welcome to the procedural update! We didn’t choose the features by random but sure got some stuff done this month! FYI the game will be on sale from tomorro...
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Patch 0.9c
August 10, 2018
by
Stormland
3
#patchnote, #bugfix
Bugfixes A building you tried to place on empty but not flat enough terrain would show green cells even though you couldn't place it. It now shows red cells in this case. Elements on clay terrain were...
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Patch 0.9b
August 06, 2018
by
Stormland
1
#patchnote, #bugfix
Bufixes: - Fixed error occuring every turn on Alpha Island...
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Patch 0.9a
August 05, 2018
by
Stormland
1
Minor changes Balanced tomato, zucchini and spelt growth and yield, considering players feedback on the matter Bugfixes Prevent quarry rotation Replaced mining skill by stonecutting skill when working...
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0.9 - The “Better life” update
August 02, 2018
by
Stormland
2
#patchnote, #big update
Bigger updates Before Steam release, we pushed one update every two weeks. It was a lot of pressure for our sole developer. We’ve decided to make only one update per month, and will be at least twic...
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Patchnote 0.8.3b
July 04, 2018
by
Stormland
1
#patchnote, #bugfix
Bugfixes: - Fixed a bug that was making the control bar disappearing - Fixed a problem with the Millstone which prevented other buildings to be selected in the UI - Oak trunk was set to have Fir mater...
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Beta 0.8.3 – Mac & Linux support
June 14, 2018
by
Stormland
1
#news, #patchnote
The game is now crossplatform and should run correctly on Mac and Linux! Let’s hope there won’t be any new bug specific to those systems. As we use Unity, it was pretty quick to setup, though thi...
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Beta 0.8.2 - The tornado update
May 30, 2018
by
Stormland
1
#news, #trailer, #patchnote, #tornado
Beta 0.8.2 – The tornado update We finally have a trailer for Stormland! It was a great deal of work ; I will now be more focused on bug fixing and content addition. The problem when you have a very...
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Beta 0.8.1 – Tier 3 buildings
May 09, 2018
by
Stormland
1
#news, #patchnote, #buildings
This small update adds the first tier 3 buildings, which have stone roofs made with shale tiles and walls of planks. Those buildings are quicker to assemble than the wattle huts, but you have to take...
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Beta 0.8 – Farming and plant evolution
April 25, 2018
by
Stormland
1
#patchnote, #news
Eating, crafting and building mostly require materials from plants: fruits, fiber, wood, straw and so on. Therefore long-term sustainability heavily depends on the regeneration of trees and crops. It...
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Patchnote : 0.7.3b Beta
April 16, 2018
by
Stormland
1
#patchnote, #bugfix
I was very tired last week, and programming when you’re tired means lots of bugs. So I’m pushing a bugfix patch today ! Sincere apologies to all players. Version 0.7.3b (beta) Minor improvements C...
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Let’s start fishing
April 13, 2018
by
Stormland
1
#news, #patchnote, #fishing
On a small island, one of the best strategies to survive in the short and long term is to turn to the sea. Before this update, it was already possible to craft a fishing rod and catch a few of these s...
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Get rid of your old shack!
March 28, 2018
by
Stormland
2
#Pathcnote, #News, #Content update
Content update At last, it is possible to recycle buildings you don’t want anymore! This feature was asked by many of you beta-testers. Though being the last tab of the list, it’s one of the key a...
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